characters and creatures
The Archive card is the lock. The model has to look like that person.
One of my earliest victories for producing The Sword of the Watch was latching onto Reallusion’s Character Creator. I’d attempted 3D character work in NewTek LightWave years earlier, and I had this feeling of absolute despair in ever being able to get the work completed. Did it work? Yes. Was it practical? For me, no. A simple character was taking me months.
Character Creator changed all of that. Their workflow clicked, and characters began spilling out.
The second challenge was animation that looked like a person and not a puppet. After years of brute-force hand animation I fell on motion capture, and it was a game-changer.
Body and facial capture finally gave me a fast way to bring the geometry to life. The free Carnegie Mellon tests fit the budget, so I started there — rigging body motion into the models. Reallusion iClone put body and face in a package I could afford, and suddenly the motion looked convincing. That was huge. I worked until the capture sat inside the rest of the pipeline.
I soon progressed (all right, it was two years) to creating one or more characters in a day. Convincing ones — the kind you need for digital doubles and an animatic. The people of The Sword of the Watch were coming together in 3D. Now the job is tighter: every new model has to survive next to its Archive card and its Feature image. If the pug nose, the cloak clasp, or the ear is wrong, the model is wrong.
See the cards · See the 3D gallery
The lock
Archive card
Face, cloth, and gear as the books know them. Nothing gets built until this is public.
Creator and capture
Character Creator, iClone, LightWave, ZBrush, body and facial mocap. The tools that made a character-a-day possible.
Animatic and trailer
Digital doubles first. Then the pilot moving. Then whatever medium earns the next dollar.
On this bench
- Reallusion Character Creator
- Reallusion iClone
- NewTek LightWave
- ZBrush
- Body and facial motion capture
- Full tool list
Next to this page
If this is your craft
- Match the card. That is the test.
- Sculpt, look-dev, cloth, or capture.
- The next public use is the animatic.
- Talk to the studio
- About the shop
